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<title>pascal_blanche's CGPortoflio Gallery</title>
<link>http://pascal_blanche.cgsociety.org/gallery/</link>
<description>pascal_blanche's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Kalima</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/635663</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1211843937_small.jpg"><br><br>heya folks, here's my last illustration.. I wanted to continue on my heavy contrasted theme a little more, just love the way CG and flashy palette works together <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /> as usual, my goal is not to create a CG realistic pict, i rather concentrate on rythme, shapes and tones... Had fun with this one, hope you'll like!<br />
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	</description>
	<pubDate>Mon, 26 May 2008 23:19:01 +0000</pubDate>
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	<item>
	<title>Daedalus</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/593732</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1202579548_small.jpg"><br><br>Im really in the mood of revisting Greeks legends those days... yes i know, Thesee who killed the Minotaurus was a guy, details details ,<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
Actually i had a six pages little comicbook story in mind while creating this illustration.. if only i had the time to do it...]]>
	</description>
	<pubDate>Sat, 09 Feb 2008 17:52:29 +0000</pubDate>
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	<item>
	<title>Autodesk's 3dsmax9 splash screen</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/598631</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1203600830_small.jpg"><br><br>I know this one is a bit old too, but ive never got the chance to get feedbacks on it <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
Likw for the last pict ive submitted, the idea was to turn the logo into a little scenery<br />
comments welcomed!]]>
	</description>
	<pubDate>Thu, 21 Feb 2008 13:33:52 +0000</pubDate>
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	<item>
	<title>robotica</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/597378</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1203383596_small.jpg"><br><br>This is an illustration i made for autodesk two years ago. the Task was the same than the 3Dsmax 9 one, turning the logo of one of thier softwares ( motionbuilder's three wave logo in that case ) into something different<br />
 <br />
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	</description>
	<pubDate>Tue, 19 Feb 2008 01:13:18 +0000</pubDate>
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	<item>
	<title>Angel_blue</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/544845</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1191037102_small.jpg"><br><br>heya guys!<br />
Yes another pict already <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" />  i have way too much designs in mind those days and if i dont let them out im affraid my brain is going to fry :P<br />
<br />
usual old recipe: 3dsmax then zbrush then export back to max, texturing and rendering ( vray) and photoshop all the way <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
hope you'll like!]]>
	</description>
	<pubDate>Sat, 29 Sep 2007 03:38:24 +0000</pubDate>
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	<title>MasterLobster</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/541514</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1190166563_small.jpg"><br><br>I created this guy some months ago, decided to finish him finally <br />
i played around the idea of a guy with some lobster elements into it.. <br />
watch out the Master lobster, he is out and he is not happy!<br />
<br />
usual recipe: 3dsmax/zbrush3/photoshop <br />
( boiling water not included <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /> )]]>
	</description>
	<pubDate>Wed, 19 Sep 2007 01:49:27 +0000</pubDate>
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	<title>Zebra</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/504477</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1181188190_small.jpg"><br><br>This pict is ( i hope ) the first of a serie of illustrations based on the same mood/technics.. i like to play around with strong color compositions<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
Done with 3dsmax , zbrush3 (kickass) and my friend photoshop <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
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	</description>
	<pubDate>Thu, 07 Jun 2007 03:49:51 +0000</pubDate>
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	<item>
	<title>Match-head</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/480135</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1175235366_small.jpg"><br><br>Been a while i wanted to try some fantasy portraits.<br />
This one started as a design i made for my friends @ Steambot for a book project, and it ended up with a more devilish look than i expected.<br />
modelled in 3dsmax and Mudbox, rendered with Vray, heavyly touched up with photoshop.<br />
hope you'll like it!]]>
	</description>
	<pubDate>Fri, 30 Mar 2007 06:16:35 +0000</pubDate>
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	<item>
	<title>Heavymetal</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/470947</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1173155237_small.jpg"><br><br>the tittle says it all...<br />
im huge fan of heavymetal's 80's covers, when such big names like Moebius, Caza, Druillet where still working on the french original magazine Metal hurlant<br />
and heavy metal's where done by Bisley, Corben,Liberatore...<br />
A great and inspirationnal time <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
  i wanted the guy  to look powerfull, so i used some photos from aireplanes for the textures <br />
( yes he looks like cyclop from Xmen, but hey im a comics fanboy too:P)<br />
As usual, modelled with 3dsmax and mudbox, rendered with vray, touched ups on photoshop of course <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
comments welcome <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Tue, 06 Mar 2007 04:27:21 +0000</pubDate>
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	<title>Hunters</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/456019</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1169880664_small.jpg"><br><br>modelled with 3dsmax and mudbox, <br />
rendered with vray and lots of touchups in photoshop of course <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
This is one of my attempts to achieve some painterly and old classic illustration by using digital mediums. Here i pushed  the technic even more by going almost monochromatic in tones. I wanted to get a 80's cover look, something more graphical..<br />
Background is photo based (nasa shots of mars) <br />
Some skeletton parts like the spinal cord are from an old viewpoint model ( yeah im lazy sometimes <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
Inspiration: Frazetta, Bisley and Terada<br />
photoshop filters used: poster edges, pain daubs and lighting effects<br />
<br />
hope you'll like it <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
<br />
<br />
<br />
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	</description>
	<pubDate>Fri, 26 Jan 2007 05:26:25 +0000</pubDate>
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	<item>
	<title>Yellowpan</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/450185</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1168558823_small.jpg"><br><br>i started this picture for a test with mudbox, and it turned into this nice yellow character.. <br />
Monochromatic is there on purpose, as i think it suits well with more complex and detailled meshes.<br />
For more personnal tastes of the moment too <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
I actually started a serie of more design oriented characters , with more work on the modelling over the texturing aspect. I really like the graphic style that i can achieve with this technique ]]>
	</description>
	<pubDate>Thu, 11 Jan 2007 23:40:25 +0000</pubDate>
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	<item>
	<title>Nomad</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/350516</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1146029628_small.jpg"><br><br>I had this guy in mind for quite a while... <br />
I took the oportunity to give a little hommage to one of my fav SF movies <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
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	</description>
	<pubDate>Wed, 26 Apr 2006 05:33:51 +0000</pubDate>
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	<item>
	<title>Gamma_10</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/349183</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1145749722_small.jpg"><br><br>I made this one a few months ago, as part of a concept research for a project i am working on with Raphael Lacoste.<br />
direct link to this thread is here: <br />
http://forums.cgsociety.org/showthread.php?t=327921&amp;page=1&amp;pp=15]]>
	</description>
	<pubDate>Sat, 22 Apr 2006 23:48:44 +0000</pubDate>
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	<title>Queen Bee</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/347433</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1145387693_small.jpg"><br><br>Here comes the queen bee!<br />
Created with 3Dsmax8, Model touch ups with Zbrush,<br />
 rendered with Vray,  <br />
additionnal touch ups with photoshop<br />
<br />
<br />
<br />
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	</description>
	<pubDate>Tue, 18 Apr 2006 19:14:54 +0000</pubDate>
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	<title>Valkyrie</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/273112</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1125856063_small.jpg"><br><br>Been a while i didnt post any new pict <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
Valkyrie is yet again one of those themes<br />
i like to play around and twist in my own way.<br />
i used Zbrush for the pillar and touch ups some parts of  the girl..<br />
comments welcome<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
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	</description>
	<pubDate>Sat, 03 Sep 2005 07:21:53 +0000</pubDate>
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	<title>Character And Armoured Suit, Pascal Blanché (3D)</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/145001</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/galleryimages/59/1091279996830_thumb.jpg"><br><br>Took me a hell of time to model this one, because ...<br />
I plan to sell the model (the girl) on turbosquid!<br />
(Had to be a little less messy as i usually am with modelling )<br />
hope you ll like it folks <img src="http://forums.cgsociety.org/images/smilies/beerchug.gif" border="0" alt="" title="" class="inlineimg" /><br />
<img src="http://forums.cgsociety.org/images/smilies/lightbulb.gif" border="0" alt="" title="" class="inlineimg" /><br />
<font color="orangered">to the people interested in buying my model, send me directly an email here: <a href="mailto:lobo971@yahoo.com">lobo971@yahoo.com</a> with  <b>CGKITS</b>  in the headline<br />
( to help me filtering the mails )<br />
Then tell me if you want to buy the girl, the armored suit or both..<br />
I'll create a list to let you know when it's ready<br />
</font><br />
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	</description>
	<pubDate>Tue, 25 May 2004 21:06:34 +0000</pubDate>
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	<title>Mermaid, Pascal Blanché (3D)</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/47818</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/galleryimages/59/1091279996757_thumb.jpg"><br><br>long time I didnt post anything here <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
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	</description>
	<pubDate>Thu, 06 Mar 2003 09:13:21 +0000</pubDate>
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	<title>Gladiator, Pascal Blanché (3D)</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/83105</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/galleryimages/59/1091279995755_thumb.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 20 Aug 2003 23:14:49 +0000</pubDate>
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	<title>Recon</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/185286</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1100015154_small.jpg"><br><br>heya folks!<br />
Here is a brand new pict I made last month, 3Dsmax and photoshop of course,and i'm using<br />
Vray too...<br />
hope you'll like it <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
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	</description>
	<pubDate>Tue, 09 Nov 2004 15:45:57 +0000</pubDate>
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	<title>Boulderdash</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/194451</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1103404781_small.jpg"><br><br>yet another illustration..<br />
This one was inspired by one of the greec mythology characters: Sisyphus.. but i find out that it was a tittle a bit to intellectual, so i remembered this old video game you know, you push the rock and.. anyway <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
done with max and vray, touch ups (lots of) with photoshop<br />
(retouched version)<br />
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	</description>
	<pubDate>Tue, 14 Dec 2004 05:51:41 +0000</pubDate>
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	<item>
	<title>Steel</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/199611</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1104968012_small.jpg"><br><br>here is my first attempt with Zbrush..<br />
model base done with max (old model <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /> )<br />
refined in zbrush, then back on max, rendered with Arnold, and lots of touch up on photoshop to<br />
get the 2D feeling<br />
Averall work done in 3HOURS!<br />
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	</description>
	<pubDate>Wed, 05 Jan 2005 18:51:21 +0000</pubDate>
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	<title>Spaceseed</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/203881</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1106284729_small.jpg"><br><br>heya guys, here is another character made half 3dsmax and  half zbrush.. wanted to create a space theme for a long time <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
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	</description>
	<pubDate>Fri, 21 Jan 2005 05:18:50 +0000</pubDate>
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	<title>Newbreed</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/216604</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1111117310_small.jpg"><br><br>heya guys, here is my new illustration..<br />
As a big fan of Moebius, I had to make one tribute to his world famous Arzack character..<br />
got the comp idea from one of Alex ross covers <img src="http://forums.cgsociety.org/images/smilies/wink.gif" border="0" alt="" title="" class="inlineimg" /><br />
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	</description>
	<pubDate>Sat, 05 Mar 2005 00:36:39 +0000</pubDate>
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	<item>
	<title>Dead_end</title>
	<link>http://pascal_blanche.cgsociety.org/gallery/311129</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/59/59_1137676722_small.jpg"><br><br>Hi guys, here is a brand new illustration. Background is based on photographies and used as displacement map diffuse and bump map...<br />
hope you'll like it <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
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	</description>
	<pubDate>Thu, 19 Jan 2006 06:07:54 +0000</pubDate>
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